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REED THE ROBOTANIST

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VIDEO GAME ARTIST

I worked with the programmer and designer Max Kunze to develop the 3D platformer Reed the Robotanist.

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DESIGN PROCESS

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CHARACTER DESIGN

I was the artist on this project, responsible for the conception and production of the game assets. Reed's flightsuit design was inspired by the plug suits of Evangelion and the kamui of Kill La Kill.

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The outfit design of the other characters, such as Mom and Fert, are a blend of Tingle from The Legend of Zelda franchise and modern military apparel.

CUTSCENE DESIGN

The cut scenes were established fairly early into the project as being visual novel scenes inspired by a plethora of indie games, such as 2064: Read Only Memories, and classics like Snatcher.

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Aesthetically, the colors lean heavily into pop comics; use of bright, contrasting colors.

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If you want to learn more, or simply wish to play it yourself (100% free-to-play), inquire below.

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